WH40K Mont'ka

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    When the Imperium vows to take back the world of Agrellan, their full might falls upon the unsuspecting tau. The scene is set for a battle that will change the Damocles Gulf forever. And you can take part, with a host of new rules for the Tau Empire, Officio Assassinorum and Astra Militarum.

    Following a humbling defeat at the hands of Commander Shadowsun, the forces of the Imperium return to the former hive world of Agrellan, now the Tau Empire’s youngest sept world of Mu’gulath Bay. Countless regiments of tanks and Guardsmen are thrown into the meat grinder as the Imperial commanders vow to reclaim the world from the Tau, and even deadlier assets wait in orbit. Yet while the Imperium may believe it is they who will land the decisive strike, they have reckoned without the return of the exiled Commander Farsight – though considered a renegade by his people, he is the master of Mont’ka, the strategy of the killing blow. Inside you will find:

    THE KILLING BLOW: An epic tale of the Imperial invasion of the Tau Empire’s newest sept world, and the bitter battles that took place as each side sought to claim the world for themselves.

    MONT’KA MISSIONS: New missions that enable you to re-enact assaults and counter-attacks from the pivotal battles that would decide the fate of Mu’gulath Bay.

    WRATH AND RETRIBUTION: New relics, Warlord Traits, Detachments and Formations for the forces of the Farsight Enclaves and the Cadian regiments of the Astra Militarum, as well as rules for the agents of the Officio Assassinorum.


    This title is available in two editions, designed to provide the best reading experience on mobile phones and tablets. But you don’t have to choose – buying 'Mont'ka' will allow you to download both versions, so you’ll always be able to have the right edition on your device.
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